Showing posts with label ew. Show all posts
Showing posts with label ew. Show all posts

Tuesday, 17 October 2017

AAR - EW V4 Soviet Tankovy and Czech Panzer

Today I report on a V4 EW game and look at the new version. Is it best in show, a dead dog or somewhere in between? Lets find out.

I dropped down to the club for a game. I had been playing a lot of V4 MW so it was nice to play a game of EW 1650 points. The list I packed was:

Lists:
Czech Panzers from Barbarossa (CV)
HQ 2 Panzer 38T
4 Panzer 38T
3 Panzer 38T
1 Beute Panzer T34 (CT)
2 Nebs
1 88 with extra crew
2 8-Rads
6 Stands of Schutzen
Limited Stukas

Czech Panzers

David ran Tankovy (CC)
HQ T26
3 x 8 T26s (there was a total of 5 tanks in the 3 units that were upgraded to T26E but this didn’t really have a big impact on the game)
9 Flame tanks
4 45mm guns (FC)
3 AA Trucks
6 BT6
I153

AAR:
All side or flank reference will be from the point of view of my side of the table. 

We rolled up Free for all. We were not sure how to treat the plane as it isn’t listed on the new LFTF plane listing. Given that it was rocket armed and every rocket armed plane is listed as AT5, FP 3+, we went with that. Please shout out if we missed something here.

At the end of deployment I had my HQ section deployed centrally. My left objective was held by an 88 on a hill, Nebs behind the hill and the T34 loitering with intent. My right flank had the Schutzen platoon on the objective and my 2 units of 38Ts nearby. The 8 rads spearheaded to behind the central wood, ready to go either way as required.

David deployed with his flame tanks, AA trucks and 8 T26s on the right objective. The 45mm guns and 2 units of T26s with the HQ were on the left objective.

David seized the initiative and rolled high for first turn. All the T26s rumbled forward. The T26Es lagging slightly behind. Despite needing an 8 to hit, they scored a single hit on my 88 who saved.

Center Left T26s

Flame Tanks (L) and T26s (R) on the Right Flank.
Turn 1
The Stukas arrived first turn and settled on a nice clumped bunch of T26s. This was actually most of both platoons on that flank. The result from hitting 13 tanks was 2 bails. The 2 units of Czech Panzers moved up and destroyed another T26. My T34 moved up to the hill for a shot. The 1IC took a long range shot bagging a T26 from the platoon on the right of the Church. The 88 hit and destroyed a vehicle from the same platoon.


Right Flank Panzers engaging T26s and Flame Tanks
Turns 2 and 3
The next two turns followed a very similar pattern. The 4 units of tanks moved forward but could only knock out my 88 on the left hand side and a single 38T on the right. In exchange, the 38ts dished up 3 T26s on the right and 3 on the left.


Turn 4
Things started to change. The BT6s rumbled forward looking to add their weight to the fight but did no damage. The AA trucks moved forward hugging the village on my right. The T26 platoon on my far left flank had managed to move up virtually unmolested to striking distance of the objective. It was firing on the way but with concealed vets and Hens and Chicks, there was much happening. The 45mm gun crews dragged their guns out of their foxholes and forward. The central left unit of T26s was by now in a reasonable position to shoot but were suffering from poor remount dice and were not doing much. All the action was happening on the right. The flame tanks had moved up and 5 vehicles opened fire on a single unfortunate Schutzen squad. 11 dice of flame throwers was just enough to eliminate the stand!  J The unit of 4 38s were now down to just 2 hulls. The air arrived but wasn’t able to brew up a T34 or an HQ panzer.

Center Left T26s in trouble

Soviet forces probing the right flank.

The Stukas were back and lined up again on the 2 units on the RH side. The panzers were joined by the 8 rads who moved up to try to add some weight to the fight. The 2 remaining Panzers from the Zug of 4 moved over to contest the objective knowing that the Schuzen were under extreme pressure. After the smoke cleared, the T26s on the right were down to 5 and the flame tanks were down to 3. On the far left the T26s were down to 8 with just 2 tanks alive and 3 bailed on the central left. The nebs finally managed to do some damage taking out a 45mm gun. The Schutzen mowed down 2 AA trucks. They would be testing next turn. The Soviets were doing just what they needed to, they were bearing down on both objectives ready to deliver a killing blow.



Central Left T26s

8 Rads join the fray.

Left Objective
Turn 5.
Would the T26s wipe out the Germans? Could the panzers hold out?
On the far left, the T26s pushed just outside of 4 inches from the objective and launched an assault wiping out the nebs. The central left T26s were still suffering all sorts of command and control issues and were not able to remount anything. On the right, the flame tanks were now in a great position to flame the Schutzen and managed to destroy another team. The T26s ran to the flanks of the panzers but could only bail one. The I153s arrived again but did no damage.

Right Objective

T26s on the Left Objective

At this point we called it. We had spent quite a bit of time knocking off the rust and looking up rules. It had been a good game, but slow. No question the Soviet tanks had the better of the conditions and would likely have taken out the win on either of the flanks.

Learnings:
Yep, V4 is a very different game. We intentionally set out for this to be a learning game and we were more worried about the rules than the game. It still was fun though. I think armour on armour games are like that.

The air was wildly different. The I153 was a real potential threat with AT5 and FP3+. Contrast this with the Stuka which is only AT3 and FP 2+. The Stuka is just completely underpowered when compared to the biplane. I am not sure if the biplane has been missed or there is another update coming but this one needs a tweak.

Big platoons of tanks are tough to kill. I had my chances but couldn’t manage to get any T26 units to test. Likewise they couldn’t do any real damage to the panzers at long range concealed.

My list wasn’t ideal against the green swarm. I wanted to take a fun and varied list. However I would have been better off spending my points on more 38Ts rather than a T34 and the 88. I suspect I could have had roughly 4 or 5 more which might have made a difference.

David manoeuvred in the early turns looking for hits on my 88. In fairness, he was able to knock it out. I think it might have been interesting if he had dashed for the first 2 turns and made up the maximum possible ground early on.

Summary:
V4 provided a good game. The air wasn’t quite right but this didn’t play a big part in our game. Flamethrower tanks shot more than once. Again this didn’t heavily impact our game. What did impact the game was the tests for last stand. If this was V3, I would have had to test my unit of 4 panzers and Dave would have tested 3 of his T26 units. As it was, there were no last man tests at all. Others have found games finishing after just a few turns. I think this could have conceivably gone for a few more turns without a result. More games needed before I am comfortable with V4 EW but I suspect what is actually needed is a change of tactics and list design, not a change of rules.

Well that's it. I hope you enjoyed this AAR.




Wednesday, 27 September 2017

Upcoming Aussie FOW events

Feel like playing a few games? Today I look at upcoming events for the rest of 2017.


It has been a quiet gaming time for me recently. I haven't had a lot of opportunity to play. However there are a few events coming up and I am aiming to play in a couple. Lets take a look:

TY Big game from MOAB 2016
MOAB - September 30 to October 2.
This is Sydney's big one. MOAB has been a fixture on the Sydney gaming calendar for a number of years. It is also the only 3 day event left in Sydney. The event boasts a number of tournaments, demonstration games, vendors and a well stocked canteen.

A Demo game at MOAB 2016
This year I understand will be the biggest ever with a huge player turnout expected. This is welcome information after a bit of a dip last year. For the first time I remember, registrations closed early. You can find details of the event at this link.

Part of the main hall for MOAB 2016
After many years of being LW, this years MOAB FOW will be 3 separate events (one day each) of MW v4.  Day 1 and 2 are 80 points. Day 3 is 100 points. There will also be a grand tournament title contested by all that play 3 days. Details of the event are on the FOW forum. A great opportunity to try the new rules. Probably too late to register but I understand there is a slot available on the Monday.

I had several blog posts on MOAB last year. Check out my posts.

Mid War Grand Tournament - December 2 to 3.
The Hall of Heroes in Campbelltown has run 3 GTs a year for the last 4 or 5 years. MW is usually June but was swapped to December this year to allow for the new V4 release. Ken has stepped up to run this event. The format will be 5 games of 100 point MW over 2 days. Players can spend up to 10 points on the new cards.

A photo of the Hall of Heroes from their website.

The Hall is a friendly place with a cafe inside. There is no shortage of coffee and bacon and egg rolls. There is likely to be a dinner on the Saturday night but there are no details just yet. Details can be found on the Hall of Heroes web page.


Days of Decision - November 4 to 5.
Days of Decision has been run for the last few years in lots of different guises. This time around the event is at the Games Cube in Parramatta. "The Cube" is a small but well located and well stocked store in the heart of Sydney's 2nd CBD - Parramatta. There are a number of cafes and restaurants just meters from the store and there will likely be a group dinner on the Saturday night. Details of the store can be found on their website.

A game at the Cube from their website

Scott has stepped up to run this one and the event will be 1600 EW. Details of the event can be found on the FOW forum. The only V4 tournament I have played in so far was EW and it was a lot of fun. This one is shaping up to be a great event.


ACT Grand Tournament - November 11 and 12.
This is a new event in our Nations capital. Three D6 are hosting this event and the format will be the same as the Hall's event in December. 100 points MW V4 with up to 10 points of cards. This is again 5 games over 2 days but the rounds are each 3 hours. Entry is via the store. The player pack wont be available until early October. I suspect this is in order to incorporate feedback from MOAB. Entry is via the store and details of the event can be found on the FOW forum.

I have not visited Three D6 yet so I cannot provide any detail about the store. I believe it is a licenced venue though.

Well, that it. These are the events I am aware of. They are NSW and ACT based. If there are any I missed, shout out.

So, if you are interested, get down to an event!








Wednesday, 1 March 2017

Aussie v4 launch and up-coming events.


Today's we will look at some of the upcoming events in Australia including the big one - The FOW v4 launch





By now, every FOW gamer and their long suffering significant others are fully aware that Battlefront are launching v4 on the 11th and 12 March 2017. Details of the global launch is available on the FOW website. If you bring in an old v3 book, you will receive a new v4 rule book for EW and LW and a special rules and warriors update for EW and LW. All of this is FREE. The new MW book and box sets are also being released.



Sadly I am not aware of any Aussie stores holding a launch event as is happening in the UK and the USA. However contact your local store to be sure they are getting copies in.

In the meantime, here are some of the events coming up

Sabre - 11th and 12th March - Mega Games Penrith.


Sabre is a long standing Sydney event hosted by the Panzer Angriff club. This is a 1625 late war open event. Players may bring an allied and an axis army to ensure a red/blue matchup.
Details here.

Firestorm Overlord - 25th and 26th March - Hall of Heroes, Penrith.

A campaign event at the Hall of Heroes. Ken is looking to finalise numbers so register soon! Website here

Briscon - 29th and 30th April - Brisbane

A 100 point TY event in Brisbane. Details on the Briscon site.









Friday, 27 January 2017

Tournament: Cancon FOW Day 1.

Cancon is Australia's largest wargaming event and is held of the Australia Day weekend in Canberra. The event attracts players and traders from all over Australia and New Zealand. There are always lots of new and exciting things to see, plus lots of regular favorites.

This year there are 5 Flames of War and Team Yankee events:

1. LW 1625
2. EW 1550
3. Team Yankee 100.
4, The MW campaign
5. Night flames LW 1000

I plan to split what I saw at Cancon over several posts. Below are some pics I took of the 3 Flames of War day events. I hope you enjoy.






View of the trade area in the main hall
Japanese EW Tanks.
EW Brit 
Desert fort table.
More desert.
One of the desert tables.
Brits.
Portees.
Heavy Mortars
Strelk
Desert Campaign.
EW Brits.
More tables.
One of Ken's tables.
The campaign event has it's own official water.

Wednesday, 14 December 2016

Painting: Battlefront Romanian TAC Schneider 47mm guns (RO501) - Part 2.

This is the 2nd batch of these beauties I have painted. The first batch of 6 was painted a while back and can be found here. Please follow this 2nd link for my full review of the Battlefront RO501 blister and a brief history of the TAC Schneider 47mm gun.

Today I add 3 more guns to the gun line. I really only need 8 of these for EW (Two platoons of four) but the 9 can be used for LW. I might expand into that period later.

Like the first batch, these are from the battlefront blister RO501. The blister comes with 3 guns - each with 4 crew and a command stand. I have again elected to just use 3 of the 4 crew. Like the previous two blisters, this was a simple clean up and assemble. There was very little flash and the guns are only 3 simple pieces each.

And with no further ado, the pictures. I hope you enjoy them!






Friday, 25 November 2016

More Again Decals From the Front

Following on from yesterdays BA10s, today I present the completed Romanian R-2 Tanks. These have also been lingering on my painting desk.

I reviewed the models originally here. Later I posted the fully painted, but not decalled models here

As you will have noticed, I am coming to the end of my Romanian EW project. These R-2 tanks have been the highlight to date. The models, despite being older were easy to put together, they were fun to paint and I think are the best looking unit in the army.

On to the photos. Enjoy!!